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Inside Mac Games Volume 4 #5 & #6
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IMG 37 MayJune 1996.iso
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Demos
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Zone Warrior (PPC)
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Zone Warrior
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Zone Warrior.rsrc
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DITL.txt
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Text File
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1995-07-29
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14KB
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684 lines
DITL_1010.txt
Items: (6 entries)
0:
Bounds: x1=274, y1=131, x2=332, y2=151
Type: 4
Info: 'Cancel'
1:
Bounds: x1=8, y1=152, x2=29, y2=163
Type: 0
Info: ''
2:
Bounds: x1=0, y1=0, x2=160, y2=67
Type: -128
Info: ''
3:
Bounds: x1=203, y1=4, x2=332, y2=68
Type: -120
Info: 'To make this a fully functional copy of ZOA, insert the master disk.'
4:
Bounds: x1=8, y1=75, x2=332, y2=123
Type: -120
Info: 'This one-time validation process is not meant to accuse you of piracy but rather provide a mechanism for making legitimate copies of ZOA.'
5:
Bounds: x1=9, y1=136, x2=30, y2=147
Type: -128
Info: ''
DITL_600.txt
Items: (6 entries)
0:
Bounds: x1=220, y1=146, x2=278, y2=166
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=42, x2=207, y2=137
Type: 64
Info: ' É'
2:
Bounds: x1=246, y1=42, x2=278, y2=74
Type: 32
Info: ' Ü'
3:
Bounds: x1=246, y1=74, x2=278, y2=106
Type: 32
Info: ' á'
4:
Bounds: x1=246, y1=106, x2=278, y2=138
Type: 32
Info: ' á'
5:
Bounds: x1=8, y1=8, x2=278, y2=34
Type: -128
Info: ''
DITL_400.txt
Items: (6 entries)
0:
Bounds: x1=218, y1=75, x2=278, y2=95
Type: 4
Info: 'OK'
1:
Bounds: x1=49, y1=38, x2=237, y2=71
Type: 8
Info: 'Congratulations, your score is one of the all time best!'
2:
Bounds: x1=8, y1=75, x2=176, y2=93
Type: 8
Info: ''
3:
Bounds: x1=260, y1=38, x2=274, y2=55
Type: -128
Info: ''
4:
Bounds: x1=260, y1=57, x2=273, y2=72
Type: -128
Info: ''
5:
Bounds: x1=8, y1=8, x2=278, y2=34
Type: -128
Info: ''
DITL_300.txt
Items: (1 entries)
0:
Bounds: x1=5, y1=13, x2=248, y2=35
Type: -120
Info: 'Resetting Display, Please Wait ! ....'
DITL_201_Fit Out Shuttle.txt
Items: (21 entries)
0:
Bounds: x1=307, y1=249, x2=362, y2=269
Type: 4
Info: 'OK'
1:
Bounds: x1=92, y1=81, x2=250, y2=99
Type: -120
Info: 'Half power'
2:
Bounds: x1=266, y1=80, x2=365, y2=98
Type: 6
Info: 'Improve'
3:
Bounds: x1=91, y1=126, x2=257, y2=145
Type: -120
Info: 'Basic capacity'
4:
Bounds: x1=266, y1=125, x2=368, y2=143
Type: 6
Info: 'Improve'
5:
Bounds: x1=89, y1=170, x2=253, y2=188
Type: -120
Info: 'No guidance'
6:
Bounds: x1=266, y1=170, x2=368, y2=188
Type: 6
Info: 'Improve'
7:
Bounds: x1=89, y1=219, x2=235, y2=237
Type: -120
Info: 'None'
8:
Bounds: x1=266, y1=218, x2=369, y2=236
Type: 6
Info: 'Improve'
9:
Bounds: x1=12, y1=63, x2=44, y2=95
Type: -96
Info: ' ä'
10:
Bounds: x1=12, y1=108, x2=44, y2=140
Type: -96
Info: ' ã'
11:
Bounds: x1=12, y1=153, x2=44, y2=185
Type: -96
Info: '*'
12:
Bounds: x1=12, y1=201, x2=44, y2=233
Type: -96
Info: ' â'
13:
Bounds: x1=11, y1=41, x2=223, y2=59
Type: -120
Info: 'Fighter Configuration'
14:
Bounds: x1=324, y1=6, x2=340, y2=20
Type: -128
Info: ''
15:
Bounds: x1=342, y1=6, x2=357, y2=20
Type: -128
Info: ''
16:
Bounds: x1=45, y1=63, x2=112, y2=81
Type: -120
Info: 'Engines :'
17:
Bounds: x1=45, y1=108, x2=107, y2=126
Type: -120
Info: 'Lasers :'
18:
Bounds: x1=45, y1=153, x2=115, y2=171
Type: -120
Info: 'Missiles :'
19:
Bounds: x1=45, y1=201, x2=110, y2=219
Type: -120
Info: 'Shields :'
20:
Bounds: x1=11, y1=10, x2=281, y2=36
Type: -128
Info: ''
DITL_200_New Game.txt
Items: (7 entries)
0:
Bounds: x1=308, y1=129, x2=366, y2=149
Type: 4
Info: 'OK'
1:
Bounds: x1=209, y1=94, x2=364, y2=110
Type: 16
Info: 'Anonymous'
2:
Bounds: x1=13, y1=87, x2=197, y2=124
Type: -120
Info: 'Please log your name with the Station Authorities:'
3:
Bounds: x1=12, y1=43, x2=361, y2=77
Type: -120
Info: 'You're ready to defend the station, However as a rookie you will only have the basic fighter craft.'
4:
Bounds: x1=13, y1=143, x2=32, y2=163
Type: -128
Info: ''
5:
Bounds: x1=33, y1=143, x2=49, y2=164
Type: -128
Info: ''
6:
Bounds: x1=11, y1=10, x2=281, y2=36
Type: -128
Info: ''
DITL_150_help.txt
Items: (8 entries)
0:
Bounds: x1=337, y1=248, x2=395, y2=268
Type: 4
Info: 'OK'
1:
Bounds: x1=18, y1=28, x2=394, y2=230
Type: -128
Info: ''
2:
Bounds: x1=203, y1=248, x2=329, y2=268
Type: 4
Info: 'Save as TeachText'
3:
Bounds: x1=133, y1=6, x2=263, y2=22
Type: 0
Info: ''
4:
Bounds: x1=18, y1=241, x2=199, y2=277
Type: -120
Info: 'You can copy selected text to the Clipboard with -C.'
5:
Bounds: x1=145, y1=6, x2=204, y2=22
Type: -120
Info: 'Sections'
6:
Bounds: x1=241, y1=10, x2=254, y2=18
Type: -64
Info: ' ñ'
7:
Bounds: x1=333, y1=244, x2=399, y2=272
Type: -64
Info: ' ó'
DITL_140.txt
Items: (5 entries)
0:
Bounds: x1=313, y1=92, x2=371, y2=112
Type: 4
Info: 'Okay'
1:
Bounds: x1=14, y1=29, x2=295, y2=89
Type: -120
Info: '^0'
2:
Bounds: x1=14, y1=93, x2=252, y2=111
Type: -120
Info: '(error = ^1)'
3:
Bounds: x1=341, y1=13, x2=373, y2=45
Type: -96
Info: ' å'
4:
Bounds: x1=14, y1=6, x2=332, y2=23
Type: -120
Info: 'A File Error Occurred Regarding ^2'
DITL_136.txt
Items: (2 entries)
0:
Bounds: x1=126, y1=51, x2=184, y2=71
Type: 4
Info: 'Okay'
1:
Bounds: x1=71, y1=21, x2=288, y2=42
Type: -120
Info: 'System 6.02 or later required !'
DITL_135.txt
Items: (2 entries)
0:
Bounds: x1=125, y1=73, x2=183, y2=93
Type: 4
Info: 'Okay'
1:
Bounds: x1=123, y1=8, x2=273, y2=61
Type: -120
Info: 'Out of memory !Please allocate more from the Finder.'
DITL_134_Sound Settings.txt
Items: (10 entries)
0:
Bounds: x1=220, y1=89, x2=278, y2=109
Type: 4
Info: 'OK'
1:
Bounds: x1=146, y1=89, x2=204, y2=109
Type: 4
Info: 'Cancel'
2:
Bounds: x1=16, y1=63, x2=96, y2=81
Type: 5
Info: 'Sound On'
3:
Bounds: x1=202, y1=53, x2=226, y2=71
Type: 4
Info: '>'
4:
Bounds: x1=142, y1=53, x2=166, y2=71
Type: 4
Info: '<'
5:
Bounds: x1=168, y1=46, x2=200, y2=78
Type: -128
Info: ''
6:
Bounds: x1=26, y1=96, x2=42, y2=112
Type: -128
Info: ''
7:
Bounds: x1=8, y1=8, x2=278, y2=34
Type: -128
Info: ''
8:
Bounds: x1=16, y1=42, x2=81, y2=59
Type: -120
Info: 'Volume ='
9:
Bounds: x1=80, y1=42, x2=96, y2=60
Type: -120
Info: ''
DITL_133.txt
Items: (7 entries)
0:
Bounds: x1=178, y1=129, x2=278, y2=149
Type: 4
Info: 'Save Game'
1:
Bounds: x1=8, y1=129, x2=108, y2=149
Type: 4
Info: 'Quit ZOA'
2:
Bounds: x1=8, y1=42, x2=278, y2=94
Type: -120
Info: 'You are about to Quit the game. Do You want to end this particular game, quit ZOA™, or save the game first?'
3:
Bounds: x1=132, y1=102, x2=147, y2=115
Type: -128
Info: ''
4:
Bounds: x1=8, y1=102, x2=108, y2=122
Type: 4
Info: 'End Game'
5:
Bounds: x1=178, y1=102, x2=278, y2=122
Type: 4
Info: 'Resume Game'
6:
Bounds: x1=8, y1=8, x2=278, y2=34
Type: -128
Info: ''
DITL_132_Display Settings.txt
Items: (11 entries)
0:
Bounds: x1=187, y1=182, x2=245, y2=202
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=38, x2=180, y2=57
Type: 6
Info: '400 Stars'
2:
Bounds: x1=8, y1=57, x2=180, y2=75
Type: 6
Info: '800 Stars'
3:
Bounds: x1=8, y1=96, x2=245, y2=97
Type: -128
Info: ''
4:
Bounds: x1=8, y1=101, x2=180, y2=119
Type: 6
Info: '640 x 480 Display Size'
5:
Bounds: x1=8, y1=119, x2=180, y2=137
Type: 6
Info: '832 x 624 Display Size'
6:
Bounds: x1=8, y1=137, x2=180, y2=155
Type: 6
Info: '1024 x 768 Display Size'
7:
Bounds: x1=8, y1=75, x2=180, y2=92
Type: 6
Info: 'Thousands of Stars'
8:
Bounds: x1=8, y1=8, x2=245, y2=34
Type: -64
Info: ' '
9:
Bounds: x1=8, y1=164, x2=179, y2=182
Type: 5
Info: 'Planet Background'
10:
Bounds: x1=8, y1=159, x2=245, y2=160
Type: -128
Info: ''
DITL_131.txt
Items: (1 entries)
0:
Bounds: x1=8, y1=8, x2=212, y2=42
Type: -120
Info: 'Press a unique key you would like assigned to this function.'
DITL_130_Control Settings.txt
Items: (58 entries)
0:
Bounds: x1=352, y1=251, x2=410, y2=271
Type: 4
Info: 'OK'
1:
Bounds: x1=328, y1=194, x2=344, y2=210
Type: -128
Info: ''
2:
Bounds: x1=294, y1=8, x2=414, y2=25
Type: 8
Info: 'Mouse Substitute'
3:
Bounds: x1=294, y1=27, x2=326, y2=59
Type: 32
Info: ' '
4:
Bounds: x1=336, y1=27, x2=368, y2=59
Type: 32
Info: '!'
5:
Bounds: x1=378, y1=27, x2=410, y2=59
Type: 32
Info: '"'
6:
Bounds: x1=294, y1=83, x2=326, y2=115
Type: 32
Info: '#'
7:
Bounds: x1=378, y1=83, x2=410, y2=115
Type: 32
Info: '$'
8:
Bounds: x1=294, y1=139, x2=326, y2=171
Type: 32
Info: '%'
9:
Bounds: x1=336, y1=139, x2=368, y2=171
Type: 32
Info: '&'
10:
Bounds: x1=378, y1=139, x2=410, y2=171
Type: 32
Info: '''
11:
Bounds: x1=101, y1=40, x2=181, y2=57
Type: -120
Info: 'Fire Laser'
12:
Bounds: x1=101, y1=58, x2=133, y2=90
Type: 32
Info: ')'
13:
Bounds: x1=8, y1=40, x2=88, y2=57
Type: -120
Info: 'Fire Missile'
14:
Bounds: x1=8, y1=58, x2=40, y2=90
Type: 32
Info: '-'
15:
Bounds: x1=194, y1=160, x2=274, y2=177
Type: -120
Info: 'Warp'
16:
Bounds: x1=194, y1=178, x2=226, y2=210
Type: 32
Info: '0'
17:
Bounds: x1=8, y1=100, x2=88, y2=116
Type: -120
Info: 'Throttle Up'
18:
Bounds: x1=8, y1=117, x2=40, y2=149
Type: 32
Info: '+'
19:
Bounds: x1=101, y1=100, x2=181, y2=116
Type: -120
Info: 'Throttle Dn.'
20:
Bounds: x1=101, y1=117, x2=133, y2=149
Type: 32
Info: ','
21:
Bounds: x1=194, y1=100, x2=274, y2=116
Type: -120
Info: 'Toggle View'
22:
Bounds: x1=194, y1=40, x2=278, y2=57
Type: -120
Info: 'Missile View'
23:
Bounds: x1=194, y1=58, x2=226, y2=90
Type: 32
Info: '('
24:
Bounds: x1=194, y1=117, x2=226, y2=149
Type: 32
Info: '*'
25:
Bounds: x1=8, y1=160, x2=88, y2=177
Type: -120
Info: 'Roll Left'
26:
Bounds: x1=101, y1=160, x2=181, y2=177
Type: -120
Info: 'Roll Right'
27:
Bounds: x1=8, y1=178, x2=40, y2=210
Type: 32
Info: '/'
28:
Bounds: x1=101, y1=178, x2=133, y2=210
Type: 32
Info: '.'
29:
Bounds: x1=42, y1=66, x2=84, y2=83
Type: -120
Info: ''
30:
Bounds: x1=135, y1=66, x2=177, y2=83
Type: -120
Info: ''
31:
Bounds: x1=42, y1=125, x2=84, y2=142
Type: -120
Info: ''
32:
Bounds: x1=42, y1=186, x2=84, y2=203
Type: -120
Info: ''
33:
Bounds: x1=135, y1=125, x2=177, y2=142
Type: -120
Info: ''
34:
Bounds: x1=135, y1=186, x2=177, y2=203
Type: -120
Info: ''
35:
Bounds: x1=228, y1=65, x2=270, y2=83
Type: -120
Info: ''
36:
Bounds: x1=228, y1=125, x2=270, y2=142
Type: -120
Info: ''
37:
Bounds: x1=228, y1=186, x2=270, y2=203
Type: -120
Info: ''
38:
Bounds: x1=294, y1=60, x2=334, y2=77
Type: -120
Info: ''
39:
Bounds: x1=336, y1=60, x2=376, y2=77
Type: -120
Info: ''
40:
Bounds: x1=378, y1=60, x2=418, y2=77
Type: -120
Info: ''
41:
Bounds: x1=294, y1=116, x2=334, y2=133
Type: -120
Info: ''
42:
Bounds: x1=378, y1=116, x2=418, y2=133
Type: -120
Info: ''
43:
Bounds: x1=294, y1=172, x2=334, y2=189
Type: -120
Info: ''
44:
Bounds: x1=336, y1=172, x2=376, y2=189
Type: -120
Info: ''
45:
Bounds: x1=378, y1=172, x2=418, y2=189
Type: -120
Info: ''
46:
Bounds: x1=352, y1=197, x2=410, y2=217
Type: 4
Info: 'Default'
47:
Bounds: x1=296, y1=194, x2=312, y2=210
Type: -128
Info: ''
48:
Bounds: x1=280, y1=194, x2=296, y2=210
Type: -128
Info: ''
49:
Bounds: x1=312, y1=194, x2=328, y2=210
Type: -128
Info: ''
50:
Bounds: x1=8, y1=8, x2=278, y2=34
Type: -128
Info: ''
51:
Bounds: x1=8, y1=225, x2=410, y2=226
Type: -128
Info: ''
52:
Bounds: x1=8, y1=234, x2=118, y2=252
Type: 6
Info: 'Yoke Mode'
53:
Bounds: x1=8, y1=254, x2=117, y2=271
Type: 6
Info: 'Point Mode'
54:
Bounds: x1=131, y1=234, x2=132, y2=271
Type: -128
Info: ''
55:
Bounds: x1=145, y1=234, x2=291, y2=252
Type: 6
Info: 'Mouse Control'
56:
Bounds: x1=145, y1=254, x2=290, y2=271
Type: 6
Info: 'Keyboard Control'
57:
Bounds: x1=301, y1=234, x2=302, y2=271
Type: -128
Info: ''
DITL_129.txt
Items: (4 entries)
0:
Bounds: x1=220, y1=86, x2=278, y2=106
Type: 4
Info: 'OK'
1:
Bounds: x1=183, y1=52, x2=213, y2=68
Type: 16
Info: ''
2:
Bounds: x1=8, y1=42, x2=178, y2=82
Type: -120
Info: 'Select level on which you wish to start (1-99).'
3:
Bounds: x1=8, y1=8, x2=278, y2=34
Type: -128
Info: ''
DITL_128.txt
Items: (3 entries)
0:
Bounds: x1=231, y1=82, x2=289, y2=102
Type: 4
Info: 'Okay'
1:
Bounds: x1=12, y1=20, x2=240, y2=59
Type: -120
Info: ''ZOA' runs in 8 bit colour only.'
2:
Bounds: x1=256, y1=21, x2=288, y2=53
Type: -96
Info: '1'